Chris Somerville: Thesis Paper Outline

Past Work:


Character Design For Games

Character Turntable: To view this video full screen CLICK HERE.


Summary:


The development of this character first occurred in Photoshop and I was influenced by the animation students I encountered at Sheridan College. It was modeled and rendered in 3ds Max 2012. Light and texture maps where made in Mudbox, uvw mapping in 3Ds Max. After Effects was used in the composting of the final turntable.

Design Narrative | Process Book

Game Level Design, Final Exterior

Game Level exterior walk-through, to see this video full screen CLICK HERE.


Summary:


Final exterior game level design walk through. In this case, the level serves as the opening of a game or level one. Here the character is encouraged to explore, train, and discover items that will help them in later levels and more developed game play action. Lighting, mood, and scale where areas of concentration and concern.

Design Narrative | Process Book